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Hello!
- Pastakattila
- Posts:6
Re: Hello!
Hey,
I'm Pastakattila (everyone just calls me Pasta or Patsy) from Finland. I'm a mapper who's trying to figure out how to make SB maps.
I'm Pastakattila (everyone just calls me Pasta or Patsy) from Finland. I'm a mapper who's trying to figure out how to make SB maps.
Re: Hello!
Hello, I'm philxyz, I created the "Wire Radio Systems" addon and also used to be one of the main DarkRP developers (v 2.2.*)
Gmod dev skills:
Lua (advanced)
3D Modelling in Blender (Intermediate including animations, view models, world models, basic materials / phong shading)
Hammer (Basic-to-Intermediate with some spacebuild mapping knowledge).
Apart from maintaining Spacebuild Factions (originally by Ring2Ding), my current project is an RP gamemode named SeriousRP which has been designed from the ground up to be interesting to me (with the hope that others who agree with my own way of implementing an RP gamemode might enjoy it too).
My projects, including the CityScript RP gamemode, Spacebuild Factions, Finding Dr Breen and SeriousRP are available on github at
http://github.com/philxyz
SeriousRP's code is not released on github yet since it's not ready for feedback at this stage (following a set-out design) but it will be available to all once I feel it is feature-complete.
Gmod dev skills:
Lua (advanced)
3D Modelling in Blender (Intermediate including animations, view models, world models, basic materials / phong shading)
Hammer (Basic-to-Intermediate with some spacebuild mapping knowledge).
Apart from maintaining Spacebuild Factions (originally by Ring2Ding), my current project is an RP gamemode named SeriousRP which has been designed from the ground up to be interesting to me (with the hope that others who agree with my own way of implementing an RP gamemode might enjoy it too).
My projects, including the CityScript RP gamemode, Spacebuild Factions, Finding Dr Breen and SeriousRP are available on github at
http://github.com/philxyz
SeriousRP's code is not released on github yet since it's not ready for feedback at this stage (following a set-out design) but it will be available to all once I feel it is feature-complete.
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